Sunday 12 June 2016

Combiner Wars Brawl


Today we take a look at my first of the Combiner Wars Combaticons, Brawl. 
Why wouldn't you start with the tank-based hardbastard of the team? Some of this figure's design choices put me off it at first (the waist and hips and lack of sharp angles in the chest block) but as soon as I had it in my hands I couldn't help but love it. I'm a sucker for military / utilitarian vehicles and I was certainly not going to pass up on a new deluxe rendition of (to my mind) the quintessential Decepticon tank man.



I mean, he has a flipping ab-crunch. 

Gunna punch ya


Plus fully functioning ankles. Oh yeah.




You can arm him up in different ways, but we all know that cannon's supposed to stick up out of his back. 





What a nicely meaty tank he makes. All square and khaki. Shame the turret doesn't move whatsoever. 



Of course he's a combiner too, making for particularly solid looking limbs. 
(We'll cover Bruticus another day.)


And then there's the turretface...




Shooting figures outside is my favourite way to capture the character of the things, especially when they're as rugged and green(ish) as Brawl. 

"Real bots roll on treads!"








All in all Brawl instantly felt like one of the superior Combiner Wars deluxes. Thanks to the addition of a couple of extra seldom-seen joints and an overall smattering of meticulous detail he certainly puts some of his counterparts to shame. 
Go on Brawl, bring the noise!

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